Super League Enterprise, Inc. (SLE)Communication Services | Internet Content & Information | Santa Monica, United States | NasdaqCM
2.86 USD
-0.06
(-1.887%) ⇩
(July 13, 2026, 4 p.m.
EDT)
After hours: 2.82 -0.04 (-0.045%) ⇩ (July 13, 2026, 5:29 p.m. EDT) |
Hot Take ↕ | July 11, 2026, 4:32 a.m. EDT
The immediate outlook is bearish due to a severe disconnect between the current price of $2.92 and the weighted average of analyst targets ($11.67), suggesting significant upside potential only if the company executes its turnaround strategy flawlessly. However, the short-term technical picture is mixed; while the stock recently rallied from its 52-week low of $2.78, it remains trapped well below its 50-day moving average, indicating that the recent bounce lacks broad-based institutional support. The statistical forecast model leans slightly negative for the coming month, reinforcing caution on a momentum play. From a long-term perspective, the investment case is exceptionally weak. The company has endured a catastrophic six-year decline, losing 99.91% of its value, with four consecutive years of negative annual returns ending in the most recent period. This sustained multi-year deterioration signals a structural breakdown in the business model rather than a temporary market dislocation. Despite reporting top-line revenue growth in the latest quarter, the company is burning cash aggressively, with operating and free cash flows both deeply negative, and it is generating losses on assets and equity. The balance sheet, while currently showing a high book value relative to the depressed share price, is being eroded by these operational losses. The forward P/E is negative, confirming that future earnings are expected to be a loss, which invalidates traditional valuation metrics. There is no evidence of a fortress balance sheet or dominant competitive position to justify a buy-and-hold thesis at this stage. Finally, there is no dividend component to consider. The company has not paid a dividend in the last five years, reflecting its focus on survival and capital allocation toward operations rather than shareholder returns. |
| Model | MAE |
|---|---|
| AutoTheta ✓ | 0.145362 |
| AutoETS | 0.149097 |
| MSTL | 0.149988 |
| AutoARIMA | 0.156224 |
Forecast horizon: 45 days | Selected: AutoTheta
| Forecast Reliability | |
|---|---|
| Score | 31% |
| H-stat | 1.54 |
| Ljung-Box p | 0.000 |
| Jarque-Bera p | 0.024 |
| Excess Kurtosis | 0.36 |
| Attribute | Value |
|---|---|
| Sector | Communication Services |
| Revenue per Share | 10.64 |
| Market Cap | 4,601,594 |
| Trailing P/E | 0.04 |
| Forward P/E | -0.40 |
| Beta | 1.49 |
| Profit Margins | -176.64% |
| Previous Name | Super League Gaming, Inc. |
| Website | https://www.superleague.com |
| Attribute | Value |
|---|---|
| 52 Week Change | -0.9558333 |
| Address1 | 2,450 Colorado Ave. |
| Address2 | Suite 100E |
| All Time High | 110,880.0 |
| All Time Low | 2.78 |
| Ask | 3.67 |
| Ask Size | 2 |
| Average Analyst Rating | 1.3 - Strong Buy |
| Average Daily Volume10 Day | 20,090 |
| Average Daily Volume3 Month | 800,411 |
| Average Volume | 800,411 |
| Average Volume10Days | 20,090 |
| Beta | 1.486 |
| Bid | 2.24 |
| Bid Size | 2 |
| Book Value | 15.518 |
| City | Santa Monica |
| Compensation As Of Epoch Date | 1,767,139,200 |
| Country | United States |
| Crypto Tradeable | 0 |
| Currency | USD |
| Current Price | 2.86 |
| Current Ratio | 3.246 |
| Custom Price Alert Confidence | HIGH |
| Date Short Interest | 1,782,777,600 |
| Day High | 3.106 |
| Day Low | 2.6552 |
| Display Name | Super League Enterprise |
| Earnings Call Timestamp End | 1,778,848,200 |
| Earnings Call Timestamp Start | 1,778,848,200 |
| Earnings Timestamp | 1,778,848,200 |
| Earnings Timestamp End | 1,786,624,200 |
| Earnings Timestamp Start | 1,786,624,200 |
| Ebitda | -11,388,000 |
| Ebitda Margins | -0.97944 |
| Enterprise To Ebitda | 0.62 |
| Enterprise To Revenue | -0.607 |
| Enterprise Value | -7,056,243 |
| Eps Forward | -7.08 |
| Eps Trailing Twelve Months | 77.59 |
| Esg Populated | 0 |
| Exchange | NCM |
| Exchange Data Delayed By | 0 |
| Exchange Timezone Name | America/New_York |
| Exchange Timezone Short Name | EDT |
| Fifty Day Average | 3.6722 |
| Fifty Day Average Change | -0.81220007 |
| Fifty Day Average Change Percent | -0.22117534 |
| Fifty Two Week Change Percent | -95.58333 |
| Fifty Two Week High | 137.16 |
| Fifty Two Week High Change | -134.3 |
| Fifty Two Week High Change Percent | -0.97914845 |
| Fifty Two Week Low | 2.6552 |
| Fifty Two Week Low Change | 0.20479989 |
| Fifty Two Week Low Change Percent | 0.07713162 |
| Fifty Two Week Range | 2.6552 - 137.16 |
| Financial Currency | USD |
| First Trade Date Milliseconds | 1,551,191,400,000 |
| Float Shares | 1,255,561 |
| Forward Eps | -7.08 |
| Forward P E | -0.4039548 |
| Free Cashflow | -11,211,500 |
| Full Exchange Name | NasdaqCM |
| Full Time Employees | 31 |
| Gmt Off Set Milliseconds | -14,400,000 |
| Gross Margins | 0.38479 |
| Gross Profits | 4,474,000 |
| Has Pre Post Market Data | 1 |
| Held Percent Insiders | 0.02764 |
| Held Percent Institutions | 0.116289996 |
| Implied Shares Outstanding | 1,608,949 |
| Industry | Internet Content & Information |
| Industry Disp | Internet Content & Information |
| Industry Key | internet-content-information |
| Is Earnings Date Estimate | 1 |
| Language | en-US |
| Last Fiscal Year End | 1,767,139,200 |
| Last Split Date | 1,769,126,400 |
| Last Split Factor | 1:12 |
| Long Business Summary | Super League Enterprise, Inc. creates and publishes content experiences and media solutions across immersive platforms in the United States and internationally. Its proprietary cloud-based platform offers remote production and broadcast technology. The company also operates Minecraft server world for more casual players on consoles and tablets. In addition, it sells on-platform media and analytics products, and influencer marketing campaign sales to third-party brands and agencies; game development and custom game experiences within its owned and affiliate game worlds; and production, curation and distribution of entertainment content for its network of digital channels and media and entertainment partner channels. The company was formerly known as Super League Gaming, Inc. and changed its name to Super League Enterprise, Inc. in September 2023. Super League Enterprise, Inc. was incorporated in 2014 and is headquartered in Santa Monica, California. |
| Long Name | Super League Enterprise, Inc. |
| Market | us_market |
| Market Cap | 4,601,594 |
| Market State | POSTPOST |
| Max Age | 86,400 |
| Message Board Id | finmb_274161591 |
| Most Recent Quarter | 1,774,915,200 |
| Name Change Date | 2,026-07-13 |
| Net Income To Common | -20,000,000 |
| Next Fiscal Year End | 1,798,675,200 |
| Non Diluted Market Cap | 4,690,086 |
| Number Of Analyst Opinions | 3 |
| Open | 2.6552 |
| Operating Cashflow | -10,992,000 |
| Operating Margins | -1.3849499 |
| Payout Ratio | 0.0 |
| Phone | 203 741 8811 |
| Post Market Change | -0.044999838 |
| Post Market Change Percent | -1.573421 |
| Post Market Price | 2.815 |
| Post Market Time | 1,783,978,163 |
| Prev Name | Super League Gaming, Inc. |
| Previous Close | 2.915 |
| Price Hint | 4 |
| Price To Book | 0.18430209 |
| Price To Sales Trailing12 Months | 0.39576796 |
| Profit Margins | -1.7664101 |
| Quick Ratio | 2.907 |
| Quote Source Name | Nasdaq Real Time Price |
| Quote Type | EQUITY |
| Recommendation Key | strong_buy |
| Recommendation Mean | 1.33333 |
| Region | US |
| Regular Market Change | -0.055000067 |
| Regular Market Change Percent | -1.8867947 |
| Regular Market Day High | 3.106 |
| Regular Market Day Low | 2.6552 |
| Regular Market Day Range | 2.6552 - 3.106 |
| Regular Market Open | 2.6552 |
| Regular Market Previous Close | 2.915 |
| Regular Market Price | 2.86 |
| Regular Market Time | 1,783,972,800 |
| Regular Market Volume | 12,704 |
| Return On Assets | -0.57965 |
| Return On Equity | -3.70655 |
| Revenue Growth | 0.105 |
| Revenue Per Share | 10.64 |
| Sand P52 Week Change | 0.20847368 |
| Sector | Communication Services |
| Sector Disp | Communication Services |
| Sector Key | communication-services |
| Shares Outstanding | 1,608,949 |
| Shares Percent Shares Out | 0.0165 |
| Shares Short | 26,517 |
| Shares Short Previous Month Date | 1,780,012,800 |
| Shares Short Prior Month | 16,818 |
| Short Name | Super League Enterprise, Inc. |
| Short Percent Of Float | 0.0165 |
| Short Ratio | 0.53 |
| Source Interval | 15 |
| State | CA |
| Symbol | SLE |
| Target High Price | 15.0 |
| Target Low Price | 6.0 |
| Target Mean Price | 11.66667 |
| Target Median Price | 14.0 |
| Total Cash | 11,354,000 |
| Total Cash Per Share | 7.556 |
| Total Debt | 0 |
| Total Revenue | 11,627,000 |
| Tradeable | 0 |
| Trailing Annual Dividend Rate | 0.0 |
| Trailing Annual Dividend Yield | 0.0 |
| Trailing Eps | 77.59 |
| Trailing P E | 0.03686042 |
| Trailing Peg Ratio | None |
| Triggerable | 1 |
| Two Hundred Day Average | 11.495965 |
| Two Hundred Day Average Change | -8.635965 |
| Two Hundred Day Average Change Percent | -0.75121707 |
| Type Disp | Equity |
| Volume | 12,704 |
| Website | https://www.superleague.com |
| Zip | 90,404 |